package edu.utd.text.game.designer.commands;

/**
 * Wraps a string of text input from the user.
 * For example, room name input.
 * @author troy
 *
 */

public class TextInputCommand implements DesignerCommand {
	private String textInput;
	
	public TextInputCommand(String input) {
		this.textInput = input;
	}
	
	public String execute() {
		return textInput;
	}
	
}
